
Welcome to Arkadata Portfolio

Asset Designing

This is a portal inspired from Avengers movie. I have created this using plugins called Phoenix FD and tyflow.

A mid-high poly character. This character has been inpired from ninja gaiden 3. Building this character helped me in increasing my knowledge for 3DStudio Max and adobe photoshop. The detailing on the face challenged my skills. This is still in progress i am using substance painter and UVW Unwrap to texture this object to make it look more realistic.


I have made couple of assets for the game by using blender, mudbox, 3DStudio Max, Daz Studio, Substance painter and adobe photoshop. I have confident skills in each of these programs and can work on complex models. From making low-poly models to High-poly character and mainting quads for better rendering and smooth texture.
SCROLL DOWN TO HAVE A LOOK ON MY ANIMATED VIDEO.

This is my first model, inpsired from Wolfenstein. I have contructed this from using a basic shape and used functions like extrude, bevel, inset and etc. This was my first ever model created in 3DStudio Max and have collaborated with photoshop to make the texture of the gun.


This is again a low poly object and inpired from wolfenstein. Some parts of this objects are more complex than the previous model. The top head had gaps between it and the metal inside revealed it-self. This was a challenge for me because i had a limit for poly count and i had to remain commited to that.
This image has been rendered in Daz Studio. Using the pre-defined materials included in the software.


Here i have used photoshop in collaboration with 3DS MAX. This is acheived by using a modifiyer called "UVW Unwrap". Then ithas been converted into Rendered template, which can then be exported to photoshop. Then the texture of the axe can be completed according to the theme.
